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Manually installing aa2 mods
Manually installing aa2 mods










  1. #MANUALLY INSTALLING AA2 MODS INSTALL#
  2. #MANUALLY INSTALLING AA2 MODS MOD#
  3. #MANUALLY INSTALLING AA2 MODS UPDATE#

Note that you must use instead of in the path. You must edit AA2_install.reg (Right click->Edit) and replace both D:pathtoAA2 with the extracted directory location, and run the. This is not the Hongfire patch, but contains the same mods, but allows you to revert them individually as needed.

#MANUALLY INSTALLING AA2 MODS INSTALL#

See SETUP Extracted size: 12.4 GB Some quick screenshots: !() **Important reads:** All information from /hgg/: () Wiki: The game was already installed following the 'Installation Guide for Idiots: ' method, using Wizzard to install mods separately. reg key must be edited and applied before playing. Pre-patched to v4, DLC + extra hair included.

#MANUALLY INSTALLING AA2 MODS UPDATE#

Then install the HongFire patch, then HEXA hair, clothes.** English translated UI and dialog 99.99% (latest update 5) No installation required. I highly recommend installing the new game.

#MANUALLY INSTALLING AA2 MODS MOD#

rar file where the mod is located.** Artificial Academy 2** ジンコウガクエン2 **THIS IS NOW REALLY OUTDATED.

manually installing aa2 mods

Open Trove Toolbox then go to "My Mods" then "Add Mod" and choose your. You can make it yourself by just renaming the file name to any other file name that you want to be replaced in Trove. Then when you are done, you will need any mod made for Trove. You can get it in the Trovesarus Mod Loader (a.k.a Trove Toolbox) website. First, go to download any modloader or use Trove Toolbox.

manually installing aa2 mods

Installing via Mod Loader (Trove Toolbox)Īny modloader (recommended Trove Toolbox) Just simply delete the folder "override" to "uninstall" mods you've installed in the game. Uninstalling the mod when you have installed it manually is a very easy task in this case. Keep in mind that the mods WILL replace an existing model, the mod should have detailed in what the mod will replace (for example a Dracolyte Costume Mod might replace the Starter leveled costume). Once you have the files in place, you can run the game and the Mod should now work. NOTE: you might need to create a folder called "override" here as well within the particles folder in order for the mod to work properlyįor Glyph Users C:\Program Files (x86)\Glyph\Games\Trove\Live\particles\VFX\Particles\overrideįor Steam Users C:\Program Files (x86)\Steam\steamapps\common\Trove\Games\Trove\Live\particles\VFX\Particles\override Like the blueprints, it can be put in the same way but in a different directory: Some Mods will have custom VFX to their mod. NOTE: you might need to create a folder called "override" within the blueprints folder in order for the mod to work properlyįor Glyph Users C:\Program Files (x86)\Glyph\Games\Trove\Live\blueprints\overrideįor Steam Users C:\Program Files (x86)\Steam\steamapps\common\Trove\Games\Trove\Live\blueprints\override blueprint files into the game's blueprint files in a folder called "override" which can be found here: With the files you extracted, you need to move the. The Mod will have a set number of blueprints for each part of the model that the mod will replace.

manually installing aa2 mods

Moving Mod files to the "override" folder Most Mods will be in a compressed/.zip folder where you will need to extract the files and modes to the correct location. You will need to first download the Mod you want to install to your game. This override folder is created as a sub-directory and must be manually created for each folder mod files are placed into.

  • 2 Installing via Mod Loader (Trove Toolbox)įor manual installation, we were provided "override" folders to place our modified files into.











  • Manually installing aa2 mods